- Added support for setting custom resolution in the config
- Added OldScoreBoard option in soldat.ini which can be used to render the scoreboard like it was before 1.6
- Added text to the change key buttons' hints to show the currently assigned key
- Added second weapon choose with ctrl+1, ... , ctrl+4
- Added weapon gets automatically selected when there's only one available weapon in the category
- Added tab toggles next respawn weapons menu show state when not dead
- Added tab hides weapons menu when weapons are chosen
- Added speedhack detection
- Added a check for loaded third party DLLs
- Added widescreen resolutions to config for unregged users
- Added teamspeak support to clientserver
- Added anti-anti votekick support to clienteserver
- Added /votekick command to server
- Added custom update popup
- Added developer credits to Exit tab
- Added Scale_Interface option in soldat.ini which allows to scale interface with resolution
- Added Option to Force Background Colors in maps to one defined by the player
- Added Option to enable/disable FPSLimit as well as option to enable/disable high resolution timers
- Added missing translations in gui
- Added 3 new CTF maps: Campeche, Triumph, Scorpion
- Added 4 new HTF maps: Feast, Dorothy, Mossy, Tower
- Added 6 new INF maps: April, Belltower, Changeling, Motheaten, Warlock, Flute
- Added Fuzzy Hashed HardwareIDs
- Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. soldat:// URL's are also supported
- Added 9 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons. Carrying a flag will disallow the player passing through any of these Polygon types
- Added Polygon type: Exploding Polygon. Touching an Exploding Polygon will instantly blow up the player and throw their limbs around like confetti
- Added Polygon type: Hurt Flaggers. Touching this kind of Polygon while holding a flag will periodically do damage (double 'hurt' poly damage)
- Added Polygon type: Only flaggers collide. Anyone carrying a flag will be unable to pass through this type of Polygon
- Added 'End of round...' text will display to Spectators in Survival Mode. Appears above 'Following <Player>' text
- Added Score Board (F1) will now display the current Server Name at the top left corner
- Added Score Board (F1) will now display the "Server Info" message under the server name
- Added Option to disable rendering of background scenery for improving performance on low end systems
- Added FPS Limiter
- Added top right label color changes on inactive/active window - like it was in good old Soldat
- Added option for minimum respawn time for team based games
- Added bots now have a unique icon appear in place of their ping in the scoreboard
- Added ingame Weapon Statistics for Registered players (Press F2)
- Added "Offline/LAN Mode" for playing Soldat multiplayer with no connection to the Internet. To join a server in Offline/LAN mode, the server must have "Connection=LAN" set in its soldat.ini, or started with the -lan parameter
- Added "Spectators can only use Team Chat in Survival Mode while a round is active" can be enabled with AntiSpy_Chat=1 in soldat.ini
- Added Join_Password line in soldat.ini
- Modified can't send empty chat messages, can send chat messages only containing spaces
- Modified the link to the forums to point to http://forums.soldat.pl
- Modified changed default window fonts in Config to Arial
- Modified changed fontsize of checkboxes to be more readable
- Modified RayCast to use line intersection tests instead of checking several points on the line
- Modified removed bot seeing quality options from Config.exe (no longer needed)
- Modified weapons menu can now be disabled when alive
- Modified removed Raycasting_quality setting from soldat.ini
- Modified improved readme
- Modified updated translations
- Modified enabled minimap for non-registered users
- Modified ESC menu is now centered in the screen always
- Modified ingame keys - ALT + F1 is now hide player names, F2 is weapon stats, F3 is minimap on/off and ALT + F3 is FPS
- Modified replaced many of default maps with remakes: Veoto, ctf_Kampf, ctf_Lanubya, ctf_Maya2, ctf_Ruins, ctf_Run, ctf_Snakebite, ctf_Viet, inf_Argy, inf_Fortress, inf_Outpost
- Modified renamed maps: ctf_Maya2 as ctf_Mayapan, ctf_Death2 as ctf_Death, ctf_Dropdown2 as ctf_Dropdown, ctf_MFM2 as ctf_MFM
- Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5%
- Modified players can no longer grab the flag when a round of Survival has already ended. You can still capture or return
- Modified Spectators can only use Team Chat in Survival Mode while a round is active. Only applies to Spectator team
- Modified Dead/Spectator players in Realistic mode can only see enemies the player they are following can see
- Modifier players can not see enemy team chat in Realistic mode if the enemy player is not visible
- Modified Team Bink is now reduced by 50% when Friendly Fire is disabled. You will get no Team Bink at all if you are not moving
- Modified Score Board (F1) has been redesigned for team-based game modes
- Modified Score Board (F1) can now be scrolled up/down (only if required) by using the Page Up/Down keys. An arrow will appear on the right-center side of the board if scrolling is available
- Modified Score Board (F1) is now sorted by caps/kills/deaths
- Modified Weapons Menu will now only display non-default values (on Mouse Over) if joining a Weapon Mod server
- Modified complete rewrite of start.exe
- Modified profile box menuitem selection is visible on startup and tabchange
- Modified window tabmenu look is the same like in old Soldat 1.3.1
- Modified Config.exe has a Soldat gui theme
- Modified did some small Soldat.exe gui changes
- Modified calculations of checksums for weaponmod/maps
- Modified inactive tabtextcolor to be easier to read
- Modified pressing escape while typing will now clear chat buffer
- Modified Auto Updater will pause Soldat while updating
- Modified dead/spectator players in Realistic mode can not use freecam.
- Modified dead players can not spectate other dead players in Realistic+Survival
- Modified Setup, Config, and Soldat executables to use higher quality icons with alpha transparency
- Modified Big Text message (DrawText) on-screen limit is now 3 instead of 1 (Script devs: See Script Core changelog)
- Modified improved Jungle
- Fixed mouse buttons getting "stuck"
- Fixed "is not a valid integer" error when starting Soldat
- Fixed empty or very short (1 character) taunts not working
- Fixed a bug making it possible to get the flag instantly after switching teams
- Fixed bouncing issues with layered polygons
- Fixed flag being throwable through thin polygons
- Fixed Remote Admin could join server with 32 players
- Fixed player doesn't get SERVER_FULL server message when server is full (e.g. 32 bots)
- Fixed mouse is not visible until clicking when player was kicked out of the game
- Fixed adminlog exploit
- Fixed labels overlap in vote box when using languages with longer text
- Fixed saved Game Password doesn't get put into the Game Password input field on startup
- Fixed wrong message when mousewheel is used for toggling weapons menu show state
- Fixed mouse is not affected by in game events while escape menu is open
- Fixed issues with sending unicode text
- Fixed minigun and chainsaw being able to shoot while reloading
- Fixed intentional warp bug (wasting jets and jumping left/right)
- Fixed switching between reloading weapons being faster than switching between fully loaded weapons
- Fixed canceling file download not working
- Fixed client not automatically downloading files and rejoining server
- Fixed nondedi servers 'register with lobby' code
- Fixed access violation while registering to lobbyserver
- Fixed server removes player/bot with slot 32 on mapchange and players can't join then
- Fixed index out of bounds error in profiles list when pressing pagedown key
- Fixed main window hiding after ok is clicked on splash window in windows vista
- Fixed message box appearing after assigning the space key to an action
- Fixed Config opening up between the screens in a dual monitor setup
- Fixed controls sometimes being freed after they are read (causing jets to act differently while playing online)
- Fixed broken unicode input ingame
- Fixed Soldat window is not centered when using 640x480 with 2 screens
- Fixed the context menu in the nag screen window opens with an offset
- Fixed able to see enemy team players behind player when spectating while dead in realistic mode
- Fixed vote player and vote map in ESC menu cannot be clicked when Playerlist window is visible
- Fixed Weaponmenu is not visible when Playerlist window is visible
- Fixed clientserver decreases bullets too fast for certain weapons
- Fixed too small buttons for translation text in control group box in Player tab
- Fixed attempting to download files from server even if they don't exist
- Fixed intended warp bug caused by holding F4 key